0x887C0001: D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS
Windows Error Code Lookup: Decode Windows error codes: Win32, HRESULT (0x80070005), NTSTATUS, Windows Update, msiexec and blue-screen stop codes, with what to check next.
Paste the number from an error dialog, event log, script or setup log: 0x80070005, 80070005,
-2147024891, 1603, 0xC0000005, a stop code like 0x7E, a name like
E_ACCESSDENIED, or a few words. You get every way Windows could mean that number (an HRESULT often wraps a
Win32 error, so 0x80070005 is "Access is denied" too), its parts decoded, and what to check for the common ones. Names
and messages come from the Windows SDK headers and Windows' own message tables; see Microsoft's
System Error Codes and
[MS-ERREF] for the full references.
Try: 0x80070005, 1603, 0xC0000005, 0x800F081F, 0x8024402C, 0x7E, access denied
0x887C0001 = 2,289,827,841 = -2005139455
HRESULT 0x887C0001
The application has exceeded the maximum number of unique state objects per Direct3D device. The limit is 4096 for feature levels up to 11.1.
| Severity (bit 31) | 1: failure |
|---|---|
| Customer (bit 29) | 0: Microsoft |
| NTSTATUS inside (bit 28) | 0 |
| Facility | 124 (0x07C) |
| Code | 1 (0x0001) |