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0x887C0003: D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS

Windows Error Code Lookup: Decode Windows error codes: Win32, HRESULT (0x80070005), NTSTATUS, Windows Update, msiexec and blue-screen stop codes, with what to check next.

Paste the number from an error dialog, event log, script or setup log: 0x80070005, 80070005, -2147024891, 1603, 0xC0000005, a stop code like 0x7E, a name like E_ACCESSDENIED, or a few words. You get every way Windows could mean that number (an HRESULT often wraps a Win32 error, so 0x80070005 is "Access is denied" too), its parts decoded, and what to check for the common ones. Names and messages come from the Windows SDK headers and Windows' own message tables; see Microsoft's System Error Codes and [MS-ERREF] for the full references.

Try: 0x80070005, 1603, 0xC0000005, 0x800F081F, 0x8024402C, 0x7E, access denied

0x887C0003 = 2,289,827,843 = -2005139453

HRESULT 0x887C0003

D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS

The application has exceeded the maximum number of unique view objects per Direct3D device. The limit is 2^20 for feature levels up to 11.1.

Severity (bit 31)1: failure
Customer (bit 29)0: Microsoft
NTSTATUS inside (bit 28)0
Facility124 (0x07C)
Code3 (0x0003)